So the huge incentive here was like, hey, I want to make a game that I would actually play through more than once. If I've done something, I can't do it again. As with all 'Souls-like' titles, the game presents a ton of challenges for you to overcome. Remnant: From the Ashes is a game that can be categorized as a 'Souls-like' game. Here are some other key differences between standard and hard mode. After all, there is so much more at stake. I have an anecdote where I can't play a game more than once for some reason. Published Hardcore mode is not for everyone. The mission was personal for Gunfire’s CEO, who told me, “The main reason we wanted to do procedural generation is because we didn't want people to experience the same thing twice. I don't even know what world you're talking about.’ And we think that'll be pretty unique for the player.” He's this guy with big horns and he does this weird move,’ and you're like, ‘I've never even seen that guy. “‘Where are you stuck?’ ‘Oh, I got stuck on this boss. “That's our dream, is you're either talking to each other while you're playing or you come back from work, or you're watching a stream and you're like, wait, that's not what I did,” Dave told me, before acting out what that might look like. I can only imagine the confusion and amusement that will bring when Remnant 2 is in the hands of players, as they experience vastly different versions of the same game. Depending on which storyline I rolled, my journey in Yaesha went in completely different directions, which made every playthrough feel completely fresh and exciting. In one I met a bizarre musician and tried to solve a musical puzzle as part of my adventure, while in another I met the Pan Empress, who asked me to help her out with a problem threatening her people. Not only that, but the NPCs and quests I encountered in each version of Yaesha differed. When I played through the version of Yaesha that took place inside a cultist temple, the boss I fought at the end was the object of those worshippers’ devotion that threatened to drive my character insane, while the one I fought at the end of the forest version occupied by lizards was a giant monster plant that bombarded me with explosive spores. That’s right – the bosses you come across in Remnant 2 will be randomized based on which storyline or version of the world you end up with.
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